📈 How are companies using AI?
➜ GPT-4o Is Here: Not GPT-5, not a search engine. On Monday, OpenAI launched GPT-4o, their new flagship model that integrates audio, vision, and text reasoning in real time. What we know now: it’s fast, it has significantly improved in solving math problems, and its coding capabilities got a boost. For startups, it's a reality check—how many will merely be seen as ChatGPT wrappers?
OpenAI
➜ Amazon Uses LLMs for Product Recommendations: Check out this super concise and intriguing article from the Amazon R&D team on their use of LLMs and knowledge graphs for product recommendations. The initial stats are promising, showing performance improvements on downstream tasks by as much as 60%.
Amazon
➜ AI in Age Verification: Diebold Nixdorf is testing an AI system at a German airport that scans faces to verify age for purchasing age-restricted items like alcohol and tobacco via self-checkout. The system has been accurate in 4 out of 5 transactions.
RetailDive
➜ VISA Takes On AI in Fraud Prevention: Visa has launched a generative AI tool to combat brute force attacks in online transactions. This AI learns patterns of normal and abnormal activities, helping card issuers decide in real-time whether to block a transaction. It has reportedly reduced false positives by 85%, compared to other risk models.
Finextra
➜ JP Morgan Chase Is Using AI to Identify Potential Investments: JPMorgan Chase is utilizing GPT-4 in a tool called IndexGPT to help analysts create thematic investment baskets for institutional clients. The tool aims to identify a broader range of stocks beyond the well-known players.
Bloomberg
➜ AI-Based Future of Dating: Bumble’s founder says your dating ‘AI concierge’ will soon date hundreds of other people’s ‘concierges’ for you. Are we setting the stage for AI-arranged dating experiences?
Fortune
➜ AI in Game Development: The CEO of EA has noted a strong desire among developers to use AI to expedite game development processes, with an expectation that AI could positively impact over 50% of their development processes.
VideoGamesChronicle